Bell Curve

Bell Curve

1
5%

First Coaster Design, The Pickle. Salary: $35,000 

You get to design a kiddie carnival coaster called "The Pickle." Upon launching the first car, something goes wrong with the hydraulics and it gets shut down even before it has a chance to lift off. When they find out that the malfunction is your fault, small children actively boo, teens shout "bite me," and toddlers kick you in the shins.

2
25%

First Amusement Park Coaster, Uncle Ben's Wild Ride. Salary: $45,000 

You get to build your first real coaster in an amusement park—a family style kiddie coaster. You name it Uncle Ben's Wild Ride, in homage to Spider-Man's Uncle Ben. The ride's a hit, too bad folks at Marvel, Uncle Ben's Rice, and Disney file lawsuits just after opening day.

3
50%

First High Octane Looping Coaster, The Claw. Salary: $55,000 

After designing several lower profile rides, you finally get to call shotgun on a significant thrill ride at a major park. The Claw has steep drops, 3-D corkscrews, and an unparalleled view of the park. Sadly, the crowd is too much for the car to handle. There is such a thing as being too popular. They have to do maintenance a couple of times a day just to keep the thing running.

4
75%

20th Coaster Design, the Double Double. Salary: $70,000 

In-N-Out hires you to design the star attraction—the Double Double coaster—for their new theme park. You come up with something innovative and tasty. It's a huge hit with coaster and burger fans alike. Looks like you've bought yourself some job security.

5
95%

Biggest Baddest Coaster in the World: The Behemoth. Salary $85,000 

You design the world's tallest and fastest roller coaster. It's a huge hit and people flock from all over to come ride it. You are in big demand from every roller coaster company around. They all want you to design your next creation for them. That first ride is phenomenal. It's got plenty of airtime and it's a comfortable (though hair-raising) ride the whole way through.